Exploring Unity Polyspatial Hover Position Test 2

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Tried a subdivided plane to do the sine tried a different workaround as I wasn't super into doing distance checks in both the vert/frag shader if I have a lot of these.. the ... I have a Matt Schoen introduces

In this video you'll learn how to work with NavMesh links to get AI characters jumping, bake a NavMesh surface onto vertical ...

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