Exploring Project Asr Devlog 12
Exploring Project Asr Devlog 12 reveals several interesting facts.
- Project ASR - Devlog 0
- Project ASR - Devlog 1
- Some big updates on the
- Implement AI basic perception (Sight, Sound, Damage) - Add Simple Patrol, Investigate, Attack Behavior Tree - Add Ult to third ...
- Welcome to
In-Depth Information on Project Asr Devlog 12
Implemented ranged enemy behavior using EQS - Implemented strafing, attack token system (manages AI attack permissions) ... Improve locomotion, combat animation - Transition to guard state immediately after an attack (or Dodge) - Add simple enemy ... Project ASR - Devlog 2 Added a stun state to improve the combat system by leaving parried enemies defenseless - Created parry and block animations ...
This discusses new changes to PR:Rivenverse, all footage shown right now are in the dev build only. I quickly go over cooking ...
Stay tuned for more updates related to Project Asr Devlog 12.