Introduction to Project Asr Devlog 0
Let's dive into the details surrounding Project Asr Devlog 0. Project ASR - Devlog 0
Project Asr Devlog 0 Comprehensive Overview
Create third character: Slayer - Implement basic locomotion, light attack combo - Test character swap functionality. Implement Dash and First Skill for Primary Character - Refine Control Mechanics. Welcome to the very first look at Rogue Caliber and the start of Iron Arc Interactive! This video is just a quick introduction to who I ...
Implement AI basic perception (Sight, Sound, Damage) - Add Simple Patrol, Investigate, Attack Behavior Tree - Add Ult to third ...
Summary & Highlights for Project Asr Devlog 0
- Project ASR - Devlog 1
- Added a stun state to improve the combat system by leaving parried enemies defenseless - Created parry and block animations ...
- Improve locomotion, combat animation - Transition to guard state immediately after an attack (or Dodge) - Add simple enemy ...
- Implemented ranged enemy behavior using EQS - Implemented strafing, attack token system (manages AI attack permissions) ...
- Implemented a simple overlay for Gunner character - Enhanced hit reactions with refined animations, effects, Hitstop, and sound ...
That wraps up our extensive overview of Project Asr Devlog 0.