Understanding Tilengine Python Platformer Wip1
Exploring Tilengine Python Platformer Wip1 reveals several interesting facts. First of a series of incremental updates showing how to implement gameplay mechanics using
Key Takeaways about Tilengine Python Platformer Wip1
- This WIP2 version adds player/level interaction: the player can jump on platforms, fall from heights, get blocked by walls and pick ...
- New version of the original "
- This update adds basic sound effects with SDL2-Mixer library, and the player can now be hit by an enemy. When an emey hits the ...
- This small demo in
- Introduction to
Detailed Analysis of Tilengine Python Platformer Wip1
This update adds acceleration and control while in air, that gives much more interesting gameplay. It also adds more collision ... This update adds new animation entity for pickups and small effects (used when picking up a gem) and sloped terrain: character ... WIP 6 - Enemies Added basic enemy behavior, collision detection and killing them. Juping on an enemy causes it to vanish inside ...
This example shows the new layer scaling feature combined with transparency effects. The source code is included in the latest ...
Stay tuned for more updates related to Tilengine Python Platformer Wip1.