Introduction to Source Engine Realistic Shadows Part Ii

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Source Engine Realistic Shadows Part Ii Comprehensive Overview

Shadows Dynamic lighting and This is a relatively old video - this kind of technology is prominent in Portal

The Renegade (Source Engine) Cascaded Shadow Mapping + PBR

Summary & Highlights for Source Engine Realistic Shadows Part Ii

  • shadows in source engine
  • Testing out the dynamic
  • Soft Particle + Cascaded
  • Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned.
  • Source

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