Understanding Source Engine Dynamic Point Lights
Exploring Source Engine Dynamic Point Lights reveals several interesting facts. points
Key Takeaways about Source Engine Dynamic Point Lights
- We got what we came for.
- This is the first part to my complete Hammer Editor tutorial for the Strata branch of the
- This is a simple yet nice-to-look-at test for the
- Source Engine Semi-Dynamic Lighting
- This video talks about
Detailed Analysis of Source Engine Dynamic Point Lights
An explanation of the technology behind the Source SDK This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though.
Work in progress. This system allows for nearly infinite customization of sky,
Stay tuned for more updates related to Source Engine Dynamic Point Lights.