Introduction to Openkeeper Progress Update 6

Exploring Openkeeper Progress Update 6 reveals several interesting facts. Here just in time for Xmas. Making dungeon keeping great again! Within the last 3+ months we: - More gold economy, stuff ...

Openkeeper Progress Update 6 Comprehensive Overview

Lazy past 3+ months, but we managed: - Owning stuff (player, creature, rooms.. they all HAVE stuff now) - Damaging stuff - Cycle ... We have now the videos/cutscenes playing. Improved campaign selection. Our own graphics options. And more... Used ShareX to ... Lots of improvements, unfortunately lots of not-yet visible ones: - Doppio as sound decoder, we can now play anything - More ...

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Summary & Highlights for Openkeeper Progress Update 6

  • The
  • A bit slower few months, but a start of great features to be implemented! - Further finalized the move to Gradle (boooring.
  • Just trying out ShadowPlay, and showing initial water & lava in action. "In action" goes especially to the lava. Which behaves ...
  • Preparing you for OPTCG regionals and something I hope we see change in the game moving forward. Check out ...
  • Today we build a prison, a rumpus room, and an archery range. We also go all-in on the feng shui, and then hatch a gaggle of ...

Stay tuned for more updates related to Openkeeper Progress Update 6.

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