Understanding Libgdx Voxelengine
If you are looking for information about Libgdx Voxelengine, you have come to the right place. Just a small demo of my
Key Takeaways about Libgdx Voxelengine
- In this tutorial we look at creating our first 3D application in
- [Voxelcraft] First steps with libgdx
- Lighting Test Source Code: https://github.com/sergiss/
- In this video I give some reasons why you should and should not use
- I decided to try and make a
Detailed Analysis of Libgdx Voxelengine
In this video I show an issue with the current way faces are being culled in the Voxel code. Techniques used to make it work: Chunks, 3D Perlin noise, interpolated Marching cubes algorithm, Threads. This is a boring video telling a story of how overlap2d creatores made a game using their own tool-set. Badass!
I started making lakes and I made the loading faster using more than one thread at once, right now I'm using four thread for ...
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