Exploring Lambda Meetup Raytracing 3d Rendering With Haskell

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  • Haskell Raytracer - Spheres
  • The variance shadow mapping example in action. The source code is available here: ...
  • My first attempt in
  • A quick and dirty recording of the cube mapping example. Full source is available here: ...
  • SDL 2 software

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Support the stream: https://streamlabs.com/five2 Dear computational friends! I am very happy to announce the special guest for ... 3D rendering with BSP in code.world (Haskell) Testing the Stunts example bundled with the LambdaCube Real-time

A simple procedurally generated scene with 1000 moving lights. The program is written in

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