Exploring Dynamic Shadows In Source Engine

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  • A quick way to get
  • This video showcases a deferred rendering port in my
  • Lighting
  • Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned.
  • Dynamic lighting

In-Depth Information on Dynamic Shadows In Source Engine

This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ... Testing a An explanation of the technology behind the shadows in source engine

This is a simple yet nice-to-look-at test for the

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