Introduction to Directx12 Point Light
Let's dive into the details surrounding Directx12 Point Light. github : https://github.com/Mari-Jun/DX12_Framework.
Directx12 Point Light Comprehensive Overview
github : https://github.com/Mari-Jun/DX12_Framework. Still getting to grips with https://drive.google.com/file/d/1-GA7AS_PMytFOnU9GmhBbbtuugcggkyf/view?usp=sharing.
[IMPORTANT]: NEW VERSION (2025) of C++ 3D Game Tutorial Series available here: ...
Summary & Highlights for Directx12 Point Light
- This is a small graphics programming demo showing a cube mapping raytracer built with
- Rendering 10.000 Objects with textures and Blinn-Phong
- Point light
- Diffuse, Normal, Depth Space.
- DirectX 11 - Testing a moving
That wraps up our extensive overview of Directx12 Point Light.