Understanding Directx Rendering Engine

Let's dive into the details surrounding Directx Rendering Engine. This is a

Key Takeaways about Directx Rendering Engine

  • Integrated Assimp to load models. Models from Unity Asset store. Created with MS Visual Studio 2013, C++ and
  • Full source on Github : https://github.com/zxwnstn/Directx11.
  • This is a personal project I decided to do after writing an OpenGL
  • Version: Pre-Alpha 0.0 First attempt (well, actually, an attempt after TONS of attempts) with
  • Rigid Gems 3.0 – Real-Time Ray Tracing with DXR (

Detailed Analysis of Directx Rendering Engine

This was made in order to better understand how a Ray Tracing mixed with raserization. Info: Rendered on a GTX 980. Frametime: over 1000 ms lol. No RTX used. Octree traversal in ... Tested with RTX 2070 Super.

Demonstration of my 3D

That wraps up our extensive overview of Directx Rendering Engine.

Directx Rendering Engine.pdf

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