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  • We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. we use that ...
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Memorial University - Computer Science 4300 - Fall 2022 Intro to Memorial University - Computer Science 4300 - Fall 2020 Intro to Memorial University - Computer Science 3200 - Fall 2023 Intro to Artificial Intelligence Professor: David Churchill ... 00:00 - Introduction 18:21 - Axis Aligned Bounding Boxes (AABB) 29:11 - AABB Intersection 31:41 - Transform & Bounding-Box ...

00:00 - Introduction 41:30 - Common.h 42:45 - Components.h 45:01 - Circle Shape (usage in

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