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  • Nothing too special. Thanks to Assimp & LearnOpenGL (except I'm
  • Support on Patreon: https://patreon.com/pardcode C++ 3D
  • Second semester year
  • In this video, we start extending our
  • Tutorial Playlist: https://www.youtube.com/playlist?list=PLcacUGyBsOIBlGyQQWzp6D1Xn6ZENx9Y2 Github: ...

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seeded procedurally generated terrain and rendered as one mesh. No textures After many hours of coding (but mainly thinking :)) I've finally succeeded in programming my own c++ program A

[DirectX11 c++]Game Engine - Game Play2(Combat,Particle)

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